First demo is out.


This game has been in development for quite some time, but I decided to release it publicly not so long ago.

This demo version features about two hours of gameplay, one island to explore, three types of weapons, and six bosses.

What's next? The main story.

The story will consist of five “chapters,” where the player will explore new corners of the archipelago and take part in local events that drive the main plot forward.

In addition to the main exploration of the world on foot, I want to add a couple more game modes:

1. Sea voyages and battles on a ship, which you can customize and upgrade, increasing its stats, making it faster, more durable and adding more firepower.

2. Exploration of the underwater world, similiar to that of Ecco the Dolphin or Aquaria, where you dive underwater and have to watch your oxygen.

These modes are currently presented in the demo version in their most basic form (just for a little demonstration), but I plan to significantly improve them in the future.

Last but not least - new weapons, equipment, and of course, new enemies.

Files

cots_win.zip 159 MB
28 days ago
cots_lin.zip 174 MB
28 days ago

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